Jumat, 24 Juni 2011

Download Plants VS Zombie


Plant VS Zombie is a Tower Defense action Video GAME developed and originally published by PopCap Games for Microsoft Windows and Mac OS X. The game involves a homeowner using many varieties of plants to repel an army of zombies. It was first released on May 5, 2009, and made available on Steam on the same day.[3][8] A version for iOS was released in February 2010, and an HD version for the iPad.[9] An extended Xbox Live Arcade version introducing new gameplay modes and features was released on September 8, 2010.[6] PopCap released a Nintendo DS version on January 18, 2011 with content unique to the platform.[10] The PlayStation 3 version was released in February 2011. An Android version of the game, exclusive to the Amazon Android App Store, was released on May 31st, 2011. [11] Furthermore, both the original Windows and Mac version of the game have been re-released with additional content in a Game of the Year version. The game received a positive response from critics, and was nominated for multiple Interactive Achievement Awards, alongside receiving praise for its musical score.
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Need for Speed Video's









Download Firefox 4.0


Mozilla Firefox is a free and open source web browser descended from the Mozilla Application Suite and managed by Mozilla Corporation. As of March 2011, Firefox is the second most widely used browser with approximately 30% of worldwide usage share of web browsers.[7][8][9] The browser has had particular success in Germany and Poland, where it is the most popular browser with 60% usage [10] and 47% [11] respectively.

To display web pages, Firefox uses the Gecko layout engine, which implements most current web standards in addition to several features that are intended to anticipate likely additions to the standards.[12]

The latest Firefox features[13] include tabbed browsing, spell checking, incremental find, live bookmarking, a download manager, private browsing, location-aware browsing (also known as "geolocation") based exclusively on a Google service[14] and an integrated search system that uses Google by default in most localizations. Functions can be added through extensions, created by third-party developers,[15] of which there is a wide selection, a feature that has attracted many of Firefox's users.

Firefox runs on various operating systems including Microsoft Windows, GNU/Linux, Mac OS X, FreeBSD, and many other platforms. Its current stable release is version 5.0, released on June 21, 2011.[16] Firefox's source code is tri-licensed under the GNU GPL, GNU LGPL, or Mozilla Public License.[17]

for download klik this link 'Download Firefox 5.0'

Rabu, 22 Juni 2011

Need for Speed Hot Pursuit

Need for Speed: Hot Pursuit is a BAFTA-award winning[8] 2010 racing video game in the Need for Speed series developed by British games developer Criterion Games and published by Electronic Arts for PlayStation 3, Xbox 360, Microsoft Windows and iOS[9]. The Wii version was developed by Exient Entertainment. Hot Pursuit is the 16th title in the franchise and was released in November 2010. Digital download was available starting on 15 December 2010.

Hot Pursuit's gameplay is set in the fictional Seacrest County, an open world in which players can compete in several types of races. Players can also compete online (except in the wii version), which includes additional game modes as "Hot Pursuit", "Interceptor" and "Race". The game feature a new social interaction system called "Autolog", which is a network that connects friends for head-to-head races and compares player stats for competition. The game also features paid downloadable content in the form of new cars, new race and pursuit events, and new trophies/achievements.

Hot Pursuit was well received by critics at E3 2010 and was most notably awarded with "Best Racing Game" from Game Critics Awards as well as several other media outlets. Upon its release, Hot Pursuit was met with high critical acclaim averaging 90% on both review aggregate websites Metacritic and GameRankings, making it the highest rated game in the Need for Speed series history and one of the generation's highest rated racing games. In the end of 2010, it won several "Best Racing Game" awards, including "Best Driving Game" at Spike’s 2010 Video Game Awards. Reviewers praised the game’s visuals, soundtrack, the new Autolog feature, felt the game had an excellent sense of speed and that it brought the series back to the roots. Hot Pursuit was ranked number seven on NPD's sales charts for November 2010, and GamesIndustry.biz reported that "Hot Pursuit" managed to sell 417,000 units in the US in its first two weeks. After three months of sales, it was announced that the game has sold more than 5 million units.




PC, PlayStation 3 and Xbox 360


Hot Pursuit goes back to the Need for Speed series' roots and takes on the gameplay style of earlier "Hot Pursuit" titles in the Need for Speed franchise with exotic cars and high-speed police chases. It is primarily inspired by the original Need for Speed on 3DO.[citation needed] Hot Pursuit lets players be either a cop or a racer and features a full career mode for both roles. The relationship between the cops and racers is described as "a dog chasing down a rabbit", with the cops being more powerful compared to the racers. Each side has several power-ups including calling for roadblocks and radar jamming.[10] According to Criterion the single-player section is somewhere between 12–15 hours long, but with lots of replay value.[11]

The game takes place in fictional location known as Seacrest County.[10] It's an open world and features over 100 miles (160 km) of open road, four times larger than that of Burnout Paradise, Criterion's previous title.[12] Hot Pursuit features a new social interaction system called "Autolog" described as "Facebook for the game".[13] The game features both single-player and multiplayer game modes with up to eight players; as an option to live multiplayer racing, players can post records and achievements on the Autolog feed for friends to see, which they then can try to beat. Autolog also contains an experience system called "Bounty".[14]

The driving model of the game is described as "fun and accessible", not as arcade-styled as Burnout Paradise, but far from a simulator.[10][14] All vehicles in Hot Pursuit are licensed real-world cars and SUVs, described as "all the cars you dreamed of driving, in the way you dreamed of driving them". Most vehicles are available in both racer and police variants, but a few are exclusive to each side.[14][15] Also exclusively featured in the Hot Pursuit is the Porsche 918 Spyder.[16] Ferrari however, last seen in a Shift DLC-pack but notably absent from all other Need for Speed games since Hot Pursuit 2, is also absent from Hot Pursuit.[17]

Wii

The Wii version of Need for Speed: Hot Pursuit is significantly different from other versions in that it takes place in four different cities across the world, instead of just taking place in a single fictional county. This makes the game very similar to Nitro.[18] The game features five different gameplay modes, such as Hot Pursuit, Eliminator, Rush Hour, Interceptor and Time Trial. Also, different powerups are used. The four cities, each set in a different time of day — Chongqing, China, set in the morning, Dubai, United Arab Emirates, set in the afternoon, Rio de Janiero, Brazil, set in the early evening, and Las Vegas, Nevada, USA, which is set in the late evening. The few reviews hint at only a very small significance of this version of the game.[19]

Development


The game was first hinted at during E3 2009 by EA’s CEO, John Riccitiello. Riccitiello stated that Criterion Games, developers of EA's own Burnout series, was working on a "revolutionary" addition to the Need for Speed franchise, stating "We don't have a plan right now for a separate major launch on Burnout, because the team doing it is working on a revolutionary take on Need for Speed."[20] It was also reported that the game was scheduled for release in Q4 2010.[21] It was officially revealed as Need for Speed: Hot Pursuit at EA's Media Briefing during E3 2010. with a trailer which showed a high-speed police chase involving three different racers. The trailer was followed by a live demo of the game on stage between creative director Craig Sullivan as a cop and producer Matt Webster as a racer.[22] According to Riccitiello, the game was in development for two years.[23]

In August, before Need for Speed: Hot Pursuit was set to take center stage at EA's press conference during Gamescom, it was announced by Art Director Henry LaBounta that Criterion collaborated with DICE in building the massive open world of Need for Speed: Hot Pursuit.[24] Early in November, Patrick Söderlund, Senior Vice President of EA Games Europe, said this of the collaboration: "I think the most important thing, when you have two high-quality developers working together, for it to work, they need to have mutual respect. They need to have that respect, to say ‘Ok, we trust you to do this.’ This was a case where that was so obvious, where the Criterion team had a full trust in the DICE team to do what they were doing, and vice versa."[25]

Recent games in the Need for Speed franchise included a story, but Matt Webster, producer of Hot Pursuit said "We didn’t really think it was necessary to include a story. If you’re a cop, the aim is to go up the ranks, while a racer’s aim is to get to the highest rank they can."[26] UK product manager for Need for Speed Kevin Flynn said that "Shift was a great game but different and a bit serious, while Hot Pursuit is more fun and accessible."[27] In October, the trophy list for the PlayStation 3 and soundtrack for Hot Pursuit were leaked onto the internet.[28] Early in November, analyst Mike Hickey said he believed EA's Need For Speed: Hot Pursuit could sell 4.2 million copies during the 2010 Christmas period.[29][30]

Need for Speed Carbon

Need for Speed: Carbon, also known as NFS Carbon or NFSC, is an Electronic Arts video game belonging to the Need for Speed series. Released in 2006, it is the tenth installment, preceded by Need for Speed: Most Wanted, succeeded by Need for Speed: ProStreet in release order and succeeded by Need for Speed: Undercover in chronological order. This was the first game to gain the PEGI Rating of 12+[citation needed] The game is a sequel to 2005's Need for Speed: Most Wanted. The locations of both Most Wanted and Carbon (Rockport and Palmont, respectively) are featured in the 2010 MMO game, Need for Speed: World.

The PlayStation Portable, Nintendo DS and Game Boy Advance versions of the game are called Need for Speed Carbon: Own the City, set in a fictional city named Coast City with a significantly different storyline and also featuring different AI teammate abilities.[3] In 2009, a version of Own the City was also released on the Zeebo as pre-installed game,[4] though it was marketed as the original Need for Speed: Carbon, creating some confusion as to which version was in fact released.


The player drives on a route to Palmont City, when a flashback of what seems to be a race against Kenji, Angie, and Wolf comes to the player's mind. A police incident at the end of the race forces the player to make a hasty escape from Palmont. In present day, former Police Sergeant, now turned bounty hunter, Cross (Played by Dean McKenzie) in his Chevrolet Corvette, chases the player down the canyon [5] leading to his BMW M3 GTR that he reclaimed from Razor in Need for Speed: Most Wanted being wrecked. Shortly before Cross can arrest the player, Darius (Played by Tahmoh Penikett) and his crew arrive. Darius pays off Cross, and the player meets up with Nikki (Played by Emmanuelle Vaugier), a former girlfriend, on bad terms.

Darius tells the player with the help of Nikki to clean up his image by beating the rival racing crews to gain territory and to reclaim his reputation as a respected street racer in Palmont. Winning races one by one, the player acquires territories and ultimately districts from Kenji (Downtown), Angie (Kempton), and Wolf (Fortuna). After beating each racer, the player meets up with a former member of that racer's crew, who want to join the player's crew and reveal their observations regarding the night the player took off from Palmont.[6]

Owning all three districts, Darius asks the player to meet up with him. He reveals he was just using the player all along to get more territory and had set up an ambush with Cross to have him arrested. When Darius leaves, the player, on the brink of being arrested by Cross, is saved by Nikki who tells him that she now realizes everything that happened months ago after piecing together her view of the night and the viewpoints of the other racers.[7] Realizing that Darius was ultimately liable for the player's fall that fateful night, Nikki sides with the player and leaves Darius. Meanwhile, Darius hires the 3 previous bosses (Kenji, Angie, and Wolf) into his new crew, Stacked Deck. The Player then attempts to conquer Silverton, and oust Darius and his Stacked Deck crew, to clean up the player's reputation once and for all.[8]

Winning races against Stacked Deck, the player gets his chance to beat Darius for control of Palmont. At the end of the game, Darius surrenders his Audi Le Mans Quattro to the Player with the addition of Nikki once again becoming the players girlfriend. But not without Darius first telling the Player, "enjoy it while it lasts, there's always someone out there who's a little faster than you are, and sooner or later they're gonna catch up..." before departing Palmont


Need for Speed Carbon: Own the City

The player flashbacks to a race wherein he, his brother Mick and a couple of other racers are racing to decide who owns the city. But a terrible car crash ruins the competition, leaving the player in the hospital with amnesia and Mick dead. The city is also divided back into different crew territories. Upon waking up, the player is greeted by Mick's girlfriend, Sara and Carter, Mick's wingman, as they visit Mick and help the player return his memories.

The player is set to find out who killed Mick, and goes on different races to beat different crews, regain territory and see if they know anything about the accident, where each crew boss then describes what they know about the accident that killed Mick. The player soon find out that the crash was caused by a kid named Buddy, and after a visit to a crew boss called EX where he explains, Sara is seemingly caught in an explosion. The player is driven further to find out who caused the trouble, and soon confronts Buddy. Buddy then reveals that he was hired, and hands the player his phone. The player continues, and meets MK, an undercover police racer, after defeated by the player, who then helps with his police abilities to find out who planned the murder, through Buddy's phone.

It is revealed that EX was the one who planned the crash, and the player goes after him, with MK's police forces in the end apprehending EX after defeated by the player. Sara appears, and tells the racer to race her, which she in the end reveals the truth: the player hired EX to get rid of Mick due to Mick's monstrous personality that hurt Sara and the player, which EX hired Buddy to crash Mick's car, the "accident" resulting in Mick's death. It was indeed, all along the player's plan, where Sara was promised to be freed from Mick by the player. Sara then hands the player Mick's watch, saying that he is different from Mick, and that she is free, now together with the player.

Setting

The game is set in the fictitious city of Palmont. There are three major canyons: East, West, and Carbon Canyons. A major coastal metropolis area covers the southwestern part of the city. There are also some major rivers and a lake near Carbon Canyon. The city is divided into four distinct boroughs at the beginning of the game, Kempton (Southeast Side), Downtown, Fortuna (East Side/West Side/Suburban Palmont), and Silverton (Resort/Casino Area/North Side). One for each of the major crews. However, when you complete the career mode, Palmont is no longer divided, because all of the city is the player's territory. There is a highway system that goes down the middle of the city around all of Palmont. The city is featured in the massively multiplayer online racing game Need for Speed: World, along with Rockport of Need for Speed: Most Wanted.

Gameplay


The gameplay is based upon rival street racing crews. Players run a crew and can hire specific street racers to be in their crew and the active friendly racer is known as a wingman. Each hirable street racer has two skills, one which is a racing skill (scout, blocker, and drafter) and a non-race skill (fixer, mechanic, and fabricator). Each skill has different properties from finding hidden alleys/back streets (shortcuts) to reducing police attention. Cars driven by the wingmen are also different; blockers drive muscles, drafters drive exotics and scouts drive tuners (although the first two unlockable wingmen (Neville and Sal) drive cars according to the player's chosen car class at the start of the game). In career mode, players have to race tracks and win to conquer territories and face off against bosses to conquer districts.

Unlike Need for Speed: Most Wanted and Underground, Carbon had no drag racing. However, Carbon features the return of drift racing, a mode that had been included in two previous installments Need For Speed: Underground and Underground 2, but omitted from Carbon's predecessor, Most Wanted; and new style of event, Canyon Event, based on Japanese Touge races. There are four types of Canyon Events: Canyon Duel, Canyon Sprint, Canyon Checkpoint and Canyon Drift. A special point to note is that Lap Knockout race events are omitted, compared to previous installments. Tollbooth racing from Most Wanted was renamed to "Checkpoint" racing in Carbon.

Players can upload in-game screenshots to the Need for Speed website, complete with stats and modifications. NFS Carbon was the first NFS game to feature online exclusive game modes. The Pursuit Knockout and Pursuit Tag game modes are modes that allow the player to play as either a racer or a cop. Pursuit Knockout is essentially a lap knockout with a twist. The racers that are knocked out of the race come back as cops and it’s their job to try to stop the other racers from finishing the race through any means necessary. The player that finishes the race wins. Pursuit Tag begins with one player as a racer and the rest of the players as cops. It is the cops' job to arrest the racer. The cop that makes the arrest then turns into a racer and has to try to avoid the cops. The player who spends the most time as a racer wins

Controls

Gameplay control methods vary from console to console. The PlayStation 3 and Xbox 360 control steering through the control pad, while acceleration, braking and other controls can be configured and mapped to the different buttons on the controllers. The Driving Force GT and G27 racing wheels can be used, and this is the first Need For Speed title to implement force-feedback and the 900 degree turning radius. On Windows, joysticks and wheel controllers are supported, as well as those that support force feedback. The Wii lacks online game play, but fully supports the use of the Wii Remote.

Features

Need for Speed: Carbon features a new car customization option called "Autosculpt", enabling players to utilize aftermarket car parts and shape/mould the parts to their liking. Players can also have multiple customed vinyls as well. Performance tuning has been redone so that players, as upgrades are purchased, can tune the car for a number of different properties, such as higher top speed or higher acceleration. Unlike Most Wanted, all of Carbon's performance tuning/enhancing and car customizing is done inside the safe house.

Boss Race is accessible only through the game's Career Mode. Most of Carbon's focus lies through various canyon races, which the game's theme is based on. Players have to race against other racers, drift through canyons, or even face off against an opponent in a one-on-one competition known as a "Canyon Duel", borrowed from Japanese Touge races. This event has two stages: In the first stage, you chase the rival and accumulate points faster the closer you stick to your opponent. In the second stage, your rival will chase you and your points decline faster the closer they are to your rear-end.

As with Most Wanted, cops are everywhere in Carbon. Police chases can break out at any time, including when in Free Roam mode, when racing, or just after a race is completed. Some races do not have a chance of a police pursuit, such as Canyon races, and Checkpoint races. As with Most Wanted, there are 5 conditions. Players have to be careful to avoid getting pursued by state or federal authorities. The Collector's Edition features three additional heat levels.[citation needed] Although the pursuit system is similar to Most Wanted, this feature has been reprogrammed in Carbon to ensure that police were not too dominant in arrest tactics in high pursuit levels. Some of the police tactics (such as the spike strips) while at the same time to make pursuits much harder to escape once a pursuit initiates.[citation needed]

Players can choose from many licensed cars divided into three classes as follows: Tuners, Muscles , and Exotics . Each car has its own characteristic ranging from easy cornering to well-balanced road performance. Players must choose a class to start career mode on which the set of unlocks will be different,before choosing their car the player can initiate a test drive option. Players can also unlock cars that are reserved for quick races as the players progress throughout the game and earn reward cards.

The Own the City version differs with little regard to car class, and has many areas from the original game altered. There are new game modes, like Escape where the player must escape from a rival crew's territory, Delivery where the players and their crew have to deliver a package to a designated area in first place to win and Crew Takedown, where players have to eliminate a set number of rival racers to win. Crew management allows hiring of up to 5 wingmen per crew, with 2 active for racing. Players can use the crews for all races except for Lap Knockout, Escape and Crew Takedown modes. The city is also divided into many areas, some together into a district owned by one crew, with a total of 6 districts and 13 areas. Every area conquered gives new unlocks and new wingmen. Wingmen also have three different classes; a brawler that takes down racers, a drafter that drafts racers to give speed boosts, and assassins that deliver spike strips the player needs to avoid that can blow a car's tires, aimed for enemy cars.

The game also allows free roaming with crates scattered throughout the whole city that when broken, give special unlocks ranging from cash to game art. Police chases are only available in free roam, and are not available in races.

Need for Speed Most Wanted



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Electronic Arts Present

Need for Speed: Most Wanted (commonly abbreviated to as NFS: MW) is a racing video game, developed by EA Black Box game's street racing-oriented game play, with certain (but not all) customization options from the Need for Speed: Underground series. The game is succeeded by Need for Speed: Carbon, which serves as a sequel to Most Wanted, and later Need for Speed: World, which features both the cities of Rockport and Palmont, making that game a successor to both Most Wanted and Carbon. Most Wanted was a commercial success; it sold nearly 6 million copies worldwide.

Most Wanted has been released for Windows-based personal computers, the PlayStation 2, PlayStation Portable, Nintendo GameCube, Xbox, Xbox 360 (as a launch title), Game Boy Advance, Nintendo DS and mobile phones. Another version of Most Wanted, titled Need for Speed: Most Wanted: 5-1-0 has been released for the PlayStation Portable. This is the first game in the Need for Speed series to be rated T (even though the European version is Still Rated 3+).






Need for Speed: Most Wanted 'Black Edition', a collector's edition of Most Wanted, was released in celebration of the Need for Speed series' 10th anniversary and in conjunction with the release of Most Wanted. The Black Edition features additional races, bonus cars and other additional content. The Black Edition also comes with a special feature DVD that contains interviews and videos about the game. The Black Edition was released for Microsoft Windows, PlayStation 2 and Xbox in the United States and Australia;[1] only the PlayStation 2 version of Black Edition was released additionally for Europe

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